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Virtual Reality Training
Virtual Reality Training in Bangalore Offered by myTectra is the most powerful Virtual Reality Training ever offered with Top Quality Trainers, Best Price, Certification, and 24/7 Customer Care.
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High-Quality Training Awaits You
Join over 100000+ learners who have taken up training with myTectra. Get High-Quality Training, Certification, Best Price and 24/7 Customer Care.
Key Program Highlights:
- Delivering top-notch education to equip you with essential skills.
- Learn from industry experts with real-world experience.
- A thorough curriculum covering all necessary topics.
- Dedicated support to help you secure job placements.
- High ratings reflecting our commitment to quality.
- Hands-on experience through real-world projects.
- Personalized, engaging learning for better outcomes.
About Program
Virtual Reality with Unity Engine, Google Cardboard, and Oculus Rift is our ambitious course in the vast field of virtual reality. It features hands-on training that focuses on the Unity3D engine to create a virtual environment for Google Cardboard and Oculus Rift.
This Virtual Reality course will give you the fundamental knowledge of the exponentially growing technology of virtual reality and its industrial applications. This Virtual Reality training on the Unity Engine is designed for Virtual Reality Enthusiasts and Aspiring Game developers who wish to delve deeper into the future of the VR world.
Curriculum:
- Understanding the concept of virtual reality
- Overview of the developments in virtual reality over the years
- Getting acquainted with hardware and software requirements for virtual reality
- Understanding the physiological aspects and perception
- Installing and configuring Unity Engine
- Learning sprites and physics joints in Unity
- Building a terrain in Unity using the built in terrain tool set
- Understanding raycasting and rigidbody
- Deploying a scene on Google Cardboard
- Learning unity particle systems for enhanced effects
- Creating the user interface for a virtual environment
- Configuration of Oculus Rift
- Installing the Oculus software development kit
- Deploying a scene on Oculus Rift
VIRTUAL REALITY WITH UNITY 5 (Oculus Rift and Google Cardboard)
INTRODUCTION TO VR
- What is a virtual reality
- Modern VR experiences
- History
OVERVIEW
- Hardware
- Software
- Human physiology and perception
VISUAL PERCEPTION
- Perception of depth
- Perception of motion
- Perception of color
- Combining sources of information
Introduction to Unity
- Getting to Know the Unity Editor
- The Project Dialog
- The Unity Interface
- The Project View
- The Hierarchy View
- The Inspector View
- The Scene View
- The Game View <br>
- Honorable Mention: The Toolbar
- Navigating the Unity Scene View
- The Hand Tool o Flythrough Mode
Game Objects
- Dimensions and Coordinate Systems
- Putting the D in 3D
- Using Coordinate Systems
- World Versus Local Coordinates
- Game Objects
- Transforms
- Translation
- Rotation
- Scaling
- Hazards of Transformations
- Transforms and Nested Objects
Models, Materials, and Textures
- The Basics of Models
- Built-In 3D Objects
- Importing Models
- Models and the Asset Store
- Textures, Shaders, and Materials
- Textures o Shaders
- Materials o Shaders Revisited
3D Terrain
- Terrain Generation
- Adding Terrain to Your Project
- Heightmap Sculpting
- Unity Terrain Sculpting Tools
- Terrain Textures o Importing Terrain Assets
- Texturing Terrain
Environments
- Generating Trees and Grass
- Painting Trees
- Painting Grass
- Terrain Settings
- Environment Effects
- Skyboxes
- Fog
- Lens Flares
- Water
- Character Controllers
- Adding a Character Controller
- Fixing Your World
Lights and Cameras
- Lights
- Point Lights
- Spotlights
- Directional Lights
- Creating Lights Out of Objects
- Halos o Cookies
- Cameras o Anatomy of a Camera
- Multiple Cameras
- Split Screen and Picture in Picture
- Layers o Working with Layers
- Using Layers
Game 1: Amazing Racer
- Design
- The Concept
- The Rules
- The Requirements
- Creating the Game World
- Sculpting the World
- Adding the Environment
- The Character Controller
- Gamification
- Adding Game Control Objects
- Adding Scripts o Connecting the
- Scripts Together
- Playtesting
Collision
- Rigidbodies
- Collision
- Colliders
- Physics Materials
- Triggers
- Raycasting
Prefabs
- Prefab Basics
- Prefab Terminology
- Prefab Structure
- Working with Prefabs
- Adding a Prefab Instance to a Scene
- Inheritance
- Instantiating Prefabs Through Code
User Interfaces
- Basic UI Principles
- The Canvas
- The Rect Transform
- Anchors
- Additional Canvas Components
- UI Elements
- Images
- Text
- Buttons
- Canvas Render Modes
- Screen-Space Overlay
- Screen-Space Camera
- World Space
Particle Systems
- Particles
- Unity Particle Systems
- Particle System Controls
- Particle System Modules
- Default Module
- Emission Module
- Shape Module
- Velocity over Lifetime Module
- Limit Velocity over Lifetime Module
- Force over Lifetime Module
- Color over Lifetime Module
- Color by Speed Module
- Size over Lifetime Module
- Size by Speed Module
- Rotation over Lifetime Module
- Rotation by Speed Module
- External Forces Module
- Collision Module
- Sub Emitter Module
- Texture Sheet Module
- Renderer Module
- The Curve Editor
Animations
- Animation Basics
- The Rig o The Animation
- Animation Types
- Creating the Animation
- Animation Tools
- Animation Window
- Creating a New Animation
- Record Mode
- The Curves Editor
Animators
- Animator Basics
- Rigging Revisited
- Importing a Model
- Configuring Your Assets
- Rig Preparation
- Animation Preparation
- Creating an Animator
- The Animator View
- The Idle Animation
- Parameters
- States and Blend Trees
- Transitions
- Scripting Animators
Audio
- Audio Basics
- Parts of Audio
- 2D and 3D Audio
- Audio Sources
- Importing Audio Clips
- Testing Audio in the Scene View
- 3D Audio
- 2D Audio
- Audio Scripting
- Starting and Stopping Audio
- Changing Audio Clips
Game Coin Collection
- Design o The Concept
- The Rules o The Requirements
- The Arena o Creating the Arena
- Texturing o Finish the Arena
- Game Entities
- The Player
- Coins o The Colored Coins
- The Control Objects
- The Goals
- The Game Controller
- Improving the Game
Publish and Deploy
- Managing Scenes
- Establishing Scene Order
- Switching Scenes
- Persisting Data and Objects
- Keeping Objects
- Saving Data
- Unity Player Settings
- Cross-Platform Settings
- Per-Platform Settings
- Building Your Game
- Build Settings
VR Projects Examples
- Ray cast and Gaze control
- Using AI Third Person Controller
- Working with UI
- Working with VR Sample Assets
Unity Integration with VR (OCULUS RIFT)
- Introduction to oculus rift
- Rendering the field of view
- The oculus sdk and rift interaction
- Integrating oculus unity integration
- package Note
- This course does not cover Scripting in
- unity with C# or JavaScript’s
- This course uses pre-built Scripts for
- additional functionalities.
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Learning Path
Master new skills to achieve your career goals.
Demo Session
Participate in a demo session for an overview of the course content. You will meet instructors and fellow learners, ask questions, and understand the teaching approach, helping you gauge the course’s relevance to your goals.
Enrollment
Complete your registration to join the course. You will gain access to the Learning Management System (LMS), where all materials, schedules, and resources are available, ensuring you’re ready to embark on your learning journey smoothly.
Live Classes
Engage in live classes led by experienced instructors covering core topics in depth. Interactive discussions and Q&A sessions encourage active participation, enhancing your understanding and retention of the material taught.
Hands-On Project
Complete a hands-on project that applies your learned skills in practical scenarios. This project simulates real-world challenges, allowing you to build a portfolio piece that showcases your competencies to potential employers.
Certification
After completing the course and project, you will receive a recognized certification that validates your expertise and enhances your professional credentials in your chosen field.
Career Support
Access career support services after certification, including resume workshops, interview preparation, and job placement assistance. These resources equip you with the tools needed to transition successfully into the workforce.
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Course Features
Expert Trainers
Courses are delivered by experienced working professionals and subject matter experts with real-world experience.
Hands-On Training
We provide learners with practical experience through real-world scenarios, projects, and interactive exercises.
Customizable Corporate Training
Tailored training solutions designed to meet the specific needs of organizations and teams.
Certifications & Assistance
Certifications offered by myTectra align with international standards and we also help you to prepare for globally recognized certifications.
Global Recognition
Trusted by individuals and enterprises worldwide, with a track record of successful alumni and partnerships.
24 x 7 Expert Support
We have a 24x7 online support team to resolve all your technical queries, through a ticket-based tracking system, for a lifetime.
Gain prestigious credentials and recognition
Start Learning Today. Access Your Resources for a Lifetime!
Enjoy lifetime access to myTectra’s Learning Management System (LMS), including session recordings, study materials, and resources. This ensures continuous learning and easy reference to course content even after completion.
Resume Preparation Made Professional and Impactful
Get expert guidance in crafting a professional and impactful resume. myTectra’s resume-building support helps highlight your strengths, certifications, and skills effectively, increasing your chances of landing your dream job.
Prepare for Success with Expert Mock Interviews
Prepare for real-world interviews with personalized mock interview sessions conducted by industry experts. Receive feedback on your performance, learn key interview techniques, and gain the confidence to succeed in job interviews.
FAQs
Would you like to reach us for the training for your team? Please fill the below form. We will get back to as soon as possible.
myTectra is providing 100% placement assistance on our key courses. We help you with the career counselling, Exams on Key courses, Mock Interviews and Technical Interviews Tips.
Landing an interview proves that you have the job-specific skills for the position, but how do your interview skills stack up? Also, Soft skills are often the most important factor in showing you're the best candidate for the job.
Hence we are conducting FREE TRAINING on Soft-Skills worth Rs-25, 000 to all myTectra students which will help you to attend the interviews with more confidence.
You will never miss a lecture at myTectra. You can choose either of the two options:
Classroom Training:
- If you miss one or few classes we can give a backup class based on trainer and your convenient time.
- In case if you miss many classes, we can reschedule your class with upcoming batches or other running batches based on how many courses topics you have completed so far.
Live-Online Training:
- View the recorded session of the class available in your LMS.
- You can attend the missed session, in any other live batch.
Yes. We arrange a free demo for all the courses either in the Classroom or Live-Online demo. Please fill the demo request form below to schedule a free demo.
Just give us a CALL at +918047112411 OR email at support@mytectra.com
- Visa Debit/Credit Card
- American Express and Diners Club Card
- Master Card
- PayPal
- Net Banking/Wire Transfer
- UPI Payment such as Google Pay, PhonePe, Paytm
- Cash/Cheque/DD ( Not for Online Training )
For Individual:
Classroom Training - Bangalore
Live-Online Training - Globally
For Corporates:
Classroom Training - We deliver classroom training for corporate in more than 20 countries. Send us an Enquiry Now!
Online Training - Globally
* All of the classes are conducted live online. They are interactive sessions that enable you to ask questions and participate in discussions during class time. We do, however, provide recordings of each session you attend for your future reference.
Our Trainer’s are chosen not only for their knowledge and expertise but also for their real-time experience in the respective courses.
Launch Your Career in Virtual Reality with myTectra’s Comprehensive Certification Course
Related Programs
Career Services
Placement Assistance
Exclusive access to myTectra Job portal
Mock Interview Preparation
Resume & LinkedIn Profile Building
Access to Soft Skill Enhancement
One-on-one career guidance
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Virtual Reality Training in Bangalore
Yes, myTectra offers Classroom Training in Bangalore on Virtual Reality and Live-Online Training globally.
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Yes, myTectra offers Classroom Training in BTM Layout 2nd Stage - Bangalore on Virtual Reality and Live-Online Training globally.
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Yes, myTectra provides Professional Virtual Reality Training in Bangalore with certification, along with Live-Online Training globally, equipping you with hands-on skills to design and develop immersive VR experiences.

